The concept for Urban Playground was based on a small series of mobile game projects, realized from 2010 to 2012. Inspired by Geocaching, one of the main aspects of those projects was to incorporate real places into the gameplay.
In late 2012 those experiences lead to a two-week workshop at FH Potsdam, in which we encouraged the partaking students to create their own location-based mobile game concepts, using existing places in their environment as a basis.
Within two weeks of time the participants created their own mobile games and tested them as analogue prototypes. In the end, the results of the tests were presented and discussed.